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- on exitFrame
- global sSerie, nSerie, nOrden, nMaxSerie, lsSeries, lnMaxSeries, lnDesFilm
- set nSerie to 1
- set nOrden to 1
- set sSerie to getAt(lsSeries, nSerie)
- set nMaxSerie to getAt(lnMaxSeries, nSerie)
- set lnDesFilm to [0, 0, 0, 0, 0, 0]
- puppetSprite(30, 1)
- puppetSprite(9, 1)
- set the visible of sprite 46 to 0
- repeat with xx = 1 to 6
- puppetSprite(xx, 1)
- end repeat
- end
-